Gardevoir ex
CC014 · Classic Collection
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Poke-POWER: Imprison — Once during your turn (before your attack), if Gardevoir ex is your Active Pokémon, you may put an Imprison marker on 1 of your opponent's Pokémon. Any Pokémon that has any Imprison markers on it can't use any Poké-Powers or Poké-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition. Flame Ball (80) — You may move a Fire Energy card attached to Gardevoir ex to 1 of your Benched Pokémon.
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